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DOWNLOAD A DEMO OF FUNNIX
This download gives a complete overview of the Funnix Reading Program. The subjects that are addressed are:
Stories, Stories, Storiessamples of stories that appear throughout the program.
Architecture of Funnixthe design of the reading program.
Sample lessonslessons 18 & 88 from Funnix Beginning Reading and lesson 38 from Funnix 2.
Decodable Texthow the program makes it possible for children to decode text to form words.
Phonemic Awarenesshow the program stragetically introduces sounds so children learn the sounds with ease.
Letters Derived from Soundshow letters are actually derived from the sound when broken down into two parts.
FUNNIX BEGINNING READING VIDEO GUIDE
The VIDEO Guide prepares instructors who plan to use Funnix by presenting a step-by-step tutorial that teaches the rules for presenting the program, how to navigate through the lessons, how to place children, how to correct children, and information about how the program works.
Rules for Presenting Alphabet Game, Transition Exercises, Lesson 104, and Teaching m, f, e, r
The Alphabet Game can be used as a Placement Test. The Funnix program assumes that the child starts with some knowledge of letter names (not merely the ability to recite the alphabet, but to identify some letters). If you are not sure if your child is prepared to start Funnix, download the Alphabet Game and test your child. If your child needs work on letter names, use the Alphabet Game to teach the letter names that appear early in Funnix.
Teach the Letter Names
If children place at Funnix Beginning Reading Lesson 101 or Funnix 2 lesson 1, 30 or 57, present all five of the Transition Exercises. These five exercises can be presented in about ten minutes.
TEACHING M, F, E, R
The download consists of 3 days of instruction, with 3 exercises presented each day. When children are firm with the letters m f e r present the Alphabet Game for the letter o. When children can easily identify e f m o r from the Alphabet Game you are ready to begin Funnix Beginning Reading.